01 — Explanation
What do the gradient and the area actually represent?
Two golden rules, and nearly every mark on this topic depends on knowing them cold:
- Gradient = acceleration (units: )
- Area under the graph = distance travelled
Common Mistake
Confusing this with a distance-time graph, where gradient = speed and area has no physical meaning. A flat line here does not mean "stationary" — it means constant velocity (zero acceleration), and the object is still covering distance, since the area under it keeps growing. "Stationary" on a velocity-time graph only ever means touching the -axis itself ().
02 — Explanation
How do I find the total distance for a multi-stage straight-line journey?
Break the graph into rectangles (constant velocity), triangles (acceleration from/to rest), and trapeziums (acceleration between two non-zero velocities), then sum their areas.
A faster approach: the trapezium formula actually works for all three shapes (a rectangle is just a trapezium with ; a triangle is one with ), so you can apply one formula to every straight segment.
Worked example: A journey accelerates 0–10s from 0 to 20 m/s, holds constant 10–30s, then decelerates 30–40s to 10 m/s.
Total distance = 650 m.
03 — Explanation
What's different about a curved velocity-time graph?
A curve means the gradient — and so the acceleration — is continuously changing. You can no longer state "the" acceleration over an interval; you can only estimate the instantaneous acceleration at one specific moment.
04 — Explanation
How do I estimate instantaneous acceleration from a curve?
Draw a tangent at the required point, form a large gradient triangle on it, and calculate rise/run. A large triangle minimises reading error.
Exam Tip
Mark schemes typically accept a wide range of correct answers (e.g. "1.5 to 3") because the skill being tested is the method — drawing the tangent and showing the gradient calculation — not pinpoint accuracy. A "naked" numerical answer with no tangent line drawn and no working shown risks zero marks, even if it's correct.
05 — Explanation
How do I estimate distance under a curve (the trapezium rule)?
Split the time axis into equal-width strips (the question tells you how many), read the height (velocity) at each boundary, then sum the trapezium area of each strip:
Worked example: Using 5 strips over 10 seconds, strip width s. Read velocities from the graph, then sum for all five strips.
Over- or under-estimate? If the curve bends down (concave down), the trapezium tops sit under the curve → underestimate. If it bends up (concave up), the tops sit above the curve → overestimate.
06 — Explanation
How does this connect to calculus?
The tangent/trapezium methods are physical approximations of differentiation and integration:
Given , the exact acceleration at comes from differentiating: , giving — no tangent-drawing required. The graphical method is simply an estimate of what differentiation gives exactly.
07 — Worked example
Worked exam-style question
A sprinter runs 200 m. The velocity-time graph is a triangle (base 5s) followed by a rectangle (base 15.32s), both reaching the same maximum speed . Find .
Exam Tip
When a problem gives you a known total area (distance) and asks for an unknown speed or time, form an algebraic expression for the area using the given shapes, then solve the resulting equation — this "working backwards" setup is a frequent Grade 8/9 structure.