01 — Explanation
What do the axes and the slope of a distance-time graph actually mean?
The vertical axis is distance from the start, the horizontal axis is time, and — crucially — the gradient of the line is the speed:
A steeper line means a faster speed. This is different from a speed-time graph (where the gradient would be acceleration instead) — don't confuse the two.
02 — Explanation
How do I read the three types of motion on the graph?
- Sloping upward (positive gradient): moving away from the start at constant speed — steeper = faster.
- Flat/horizontal (zero gradient): stationary. The object isn't moving, but time is still passing — this segment still counts towards the total journey time.
- Sloping downward (negative gradient): returning towards the start. The gradient calculates as negative, but speed itself is always reported as positive — it's the magnitude of the rate, not the direction, that's being asked for.
A curved line means the speed itself is changing (acceleration or deceleration), but Foundation Tier questions are almost always built from straight-line segments.
03 — Explanation
How do I calculate the speed for one segment of the journey?
- Identify the start and end coordinates of that segment, and .
- Find the change in distance, (always use the positive distance covered, even on a downward-sloping "return" segment).
- Find the change in time, .
- .
Using the full length of a segment (a large "gradient triangle") rather than two nearby points reduces reading errors and makes your method clearer to an examiner.
Exam Tip
Scales on the two axes are almost always different, and grid lines rarely represent "1 unit per square." Work out what one square is worth on each axis separately before reading off any coordinate.
04 — Explanation
How do I find the average speed for the whole journey?
The "total time" must include every stationary (flat) period — this is the single most common mistake in this topic. Averaging the individual segment speeds is not valid; you must use total distance over total time for the entire trip.
05 — Explanation
How do I deal with time given in hours and minutes?
Because an hour has 60 minutes, not 100, you cannot treat "2 hours 40 minutes" as the decimal . Convert the minutes separately: divide by 60.
Skipping this conversion and dividing by instead of is the classic "decimal time trap," and it silently corrupts every speed calculation built on it.
06 — Explanation
How do I construct a distance-time graph from a written description?
Break the narrative into phases, and find the start/end coordinates of each one before drawing anything:
"Neil left home at 12:00, travelled 44 miles in 90 minutes, stopped for 3 hours, then drove home in 2 hours."
- Phase 1: — upward line.
- Phase 2 (rest): — horizontal line.
- Phase 3 (return): — downward line, ending back at distance .
07 — Worked example
Worked example
A cyclist's journey is shown on a distance-time graph: they travel 20 km in the first 1 hour 15 minutes, rest for 45 minutes, then return the 20 km home in 1 hour. Find their average speed for the whole journey.
- Convert all times to hours: , rest , return .
- Total distance km (there-and-back, both legs count).
- Total time hours (rest period included).
- Average speed km/h (3 s.f.).